Pericles project
Promoting and Enhancing Reuse of Information throughout the Content Lifecycle taking account of Evolving Semantics

Resources

Art & Media - Software-Based Art Scenario

Art & Media - Software-Based Art Scenario
Long-term display and the potential for virtualization of an artwork Tate define Software-Based Artwork as any for which software is the core medium. The first acquisition of a Software-Based Artwork (SBA) took place in 2003, with Michael Craig-Martin’s Becoming (2003) and currently there are eight SBAs in Tate’s collection and one in the process of being acquired. The number of... Read more >

Introductory text to combined scenario summaries

Introductory text to combined scenario summaries
Presented in subsequent articles are illustrative summaries of workflow scenarios in the art & media and space science domains that have been used in the project to help in understanding stakeholders needs and the contextual challenges associated with long-term preservation of data. PERICLES aims to address the challenges of ensuring that digital content remains accessible,... Read more >